[ FORUM ]
We are developing are Real 3D software, using OGRE 3D engine (v1.7.2) and Bullet (v1.77).
This will be a walk through program, who let you walk in the virtual 3D world.
This by using the keyboard and the mouse/joystick to move in this world.
Software will be written in Basic, C++ and Asm.
- GUI
- 3D GRAPHICAL ENGINE
- 3D GAME ENGINE
- 3D PHYSICS ENGINE
Later, we will use this software for developing ower FPSA game (First Person Shooter/Adventure game)
First we are developing OGRE 3D interface software,
made to be integrated with
Interface between ower 'PVG 3D MODELING' software and 'OGRE 3D ENGINE'.
Screenshot of the first development steps...
What do we need for setup a game...
1/ Screen setup
2/ Mouse setup
3/ Camera setup
4/ Light setup
5/ Entity setup
6/ Node setup
7/ Sky setup
8/ Terrain setup
9/ Collision setup
10/ Physics setup
- Statics
- Dynamics
- Kinematics
more comming soon ...
We are building, constructing and growing.
more is comming soon ...
- P R O F E S S I O N A L 3 D G R A P H I C S Z O N E -
- P R O F E S S I O N A L 3 D G A M I N G Z O N E -
- P V G - 3 D S T U D I O - S H O W R O O M -
- 3 D K N O W L E D G E Z O N E -
- P V G - 3 D S T U D I O - I N F O Z O N E -
- Pajot Valley Graphics goos 3D -
- P a j o t V a l l e y G r a p h i c s - 3 D A n i m a t i o n S t u d i o -
- Copyright© 2010...2013 - CORNELIS Marc - PVG 3D Studio -
- Designed by - Pajot Valley Graphics - 3D animation studio -
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